Маппинг и мекеты под него с использованием 4 дек для BEHRINGER BCD3000 - Traktor 1.2
Нашёл реальный маппинг. Большое СПАСИБО товарищу "escapeMCP" с форума на www.native-instruments.com
Пробуем и не забываем оставлять комментарии.
Описание от "escapeMCP":
I have been using my 4 deck map, but I am still not too sure about it... it seems a bit too awkward to get to some functions that you may want quickly (such as beatjump or fx on/off)... here's my tsi as it is at the minute (which is for traktor 1.2 - dunno if it will work on 1.1). I am thinking of moving some stuff about to make it easier to access. I also include my mixer overlay for the tsi... it's a bit busy, but I think it has everything listed on it. Notes for the overlay:
1) The 4 modes (play, fx, loop & load) are different colours.. the labels around the buttons/encoders are coloured accordingly)
2) Anything in inverse colour (eg black writing with coloured background) is for shifted functions (shift is the top-right most button)
3) Anything in white works in any mode.
New things on the new 1.2 map:
1) Headphone cue buttons, when shifted, is cue play
2) Shift and crossfader changes crossfader curve
3) Favourites in load mode are now along the top row of 6 buttons (the EQ kills) - this is because in 1.2 there are now 12 favourite slots, rather than 1.1's 10.
4) The volume controls, when shifted, now control tempo.
5) The bottom 8 of the central set of 10 buttons, when shifted, control Xfader assignment for each deck.
6) Shift & play (in 'load' mode) = loads selected track to any stopped deck.
7) Shift & play (in any other mode)= unsynched playback
8) Play works in all modes except load (for an emergency stop if necessary)
9) Tree up/down, list up/down, top/bottom etc that are listed (in pink) with arrows are pointing to the buttons in the 4 corners of the lower section of the mixer (not the jogwheels!) as I couldn't find space for tha labels in the corners!. - I have just noticed that the top right buttons (top/bottom of list) are indicated as being shifted... they are not Bottom right 2 buttons are supposed to be used for list up/down unshifted, and page up/down when shifted - but they only seem to control page up/down - something i will correct later on, but it is no biggie, as you generally would use the jogwheels to move up/down in the list anyhoo.
10) Have just noticed that I have not labelled the jog wheels for load mode - left is for tree up/down & right is for list up/down.
11) Bottom left 2 buttons are for tree expand/collapse (needed!) and exit list mode - to get back to the players without having to load a tune (as this was the only way to exit previously... I have to change that so that exiting load mode will also exit list mode - another one for my to-do list).
See how you get on... the overlay looks great printed on photo paper (nice and glossy)... it's a pain in the arse to cut out though! It does make it easier to find stuff though. Note: no hole marked for power light.... you may want to cut one out!
Cheers for the reply... if you have any suggestions, let me know, and I'll include them if I think they will improve it. Let me know if you have any issues with the files or getting them working... I'll re-upload if necessary.
Do you get confused with deck B/D placement? I often hit play on deck D instead of B, so am thinking of swapping them... whatdya think? I am also thinking of maybe combining some of the FX knobs (maybe in slots 3&4), so that you can combine, say, Beatmasher2 & Gater (see here for a demo from NI doing this)
Regards,
escapeMCP
P.S. I am not using external decks.





