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darksouls3
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Location: Vietnam, Hanoi
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dark souls 3 is an action role-playing game set in a third-person perspective, similar to previous games in the series. According to lead director and series creator Hidetaka Miyazaki, the game’s gameplay design followed “closely from Dark Souls II”. Players are equipped with a variety of weapons including bows, explosives like fire bombs, greatswords, and dual-wielding swords to fight against enemies, and shields that can be used to deflect an enemies’ attack and protect the player from suffering damage. Each attack has two different styles, with one of them being a standard attack, while the other is slightly more powerful and can be charged up, similar to FromSoftware’s previous game, Bloodborne. In addition, attacks can be evaded through dodge-rolling. Bonfires, which serve as checkpoints, return from previous installments. Ashes, according to Miyazaki, play an important role in the game. Magic is featured in the game, with a returning magic system from Demon’s Souls, now known as “focus points” (FP). When performing spells, the players’ focus points are consumed and decreased. There are two separate types of Estus Flasks in the game, which can be allotted to fit a players’ particular play style. One of them refills hit points like previous games in the series, while another, newly introduced in Dark Souls III, refills focus points. Combat and movements were made faster and more fluid in Dark Souls III, with several players’ movements, such as backstepping and swinging heavy weapons, able to be performed more rapidly,allowing players to deal more damage in a short period of time.
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